I’ll be participating in the blood in the badlands campaign at DreamDealers with my Demon force. I’ve been building and collecting this army since the summer when we initially planned to run the campaign and have finally amassed enough units to be able to run some interesting and novel lists.
We’re starting at 1000 pts which presents some issues for demons. Firstly, our either 250 pts exactly (in their pants so to speak) or significantly north of that figure which rules out higher level magic and restricts me us to heralds who aren’t amazingly good in close combat when compared with fully equipped and kitted out heroes with the options that they have available to choose from.
This, however is where the list of our weaknesses end. All of the Demon troops are a solid choice for your core and will easily provide either solid resistance, rapid movement, ranged support or combat power. This combined with loci on heralds can result in some rather impressive resillience or damage from what (for most armies) are grunt troops. This combined with the ward save and the lack of physical armour makes Demons a less attractive targets to the more common approaches to dealing with heavy infantry.
There has been an agreement amongst the players at the club that we will try and keep our lists themed and to develop a story arc to with our chosen champions and avatars.
I thought about my Demon forces and decided that I would attempt to model and select three forces themed around the competition within the Realm of Chaos between the patrons of Chaos themselves. This would allow me to field three different forces celebrating the different strengths and weaknesses of the various Chaos Powers.
As we move through the campaign I shall introduce the lists and touch upon where I see them being strong, where their weaknesses are and finally give feedback on their performance.